Hello! My name is Laura Zeng, and I'm a Chinese-Canadian illustrator based in Toronto. I recently completed my Bachelor of Design in Illustration at OCAD University, and I've been working in concept art, illustration, and background paint for games and animation.
In my spare time, you can find me playing video games/DnD, climbing in the gym, or trying new restaurants.
Contact: laura.zeng2001@gmail.com
Resume
Laura Zeng
laura.zeng2001@gmail.com
Phone Number upon request.
Concept Artist
Concept Art, Background Paint, Visual development.
Education
OCAD University
BDes (Illustration)
2019-2023
- Completed a four-year course of study in Illustration with Distinction.
Software
Adobe Suite:
- Proficient with: Photoshop, Illustrator.
- Some experience with: After Effects, InDesign, Premiere.
3D Programs:
- Some experience with Blender, Maya.
Additional:
- Clip Studio Paint
Experience
Second Half Games
Concept Artist and Illustrator
June 2024 - Present
- Created concept art and key art for upcoming game Meanwhile in Sector 80.
Freelance
Illustrator
June 2023 - Present
- Created interior spot, key, and character illustrations from written briefs.
- Created background illustrations from moodboards.
- Diligently adhered to deadlines in a fast-paced environment.
- Clients include: Simon and Schuster, All the Games LLC
EA Motive
Concept Art Co-Op
May 2022 - Aug 2022
- Worked under the Art Director to create character, environment, and story concept art for the upcoming Iron Man game.
- Learned to incorporate industry standard tools and techniques such as photobashing as well as 3D posing and rendering in Blender.
Studio Milky
Background Painter
Nov 2021 - Jan 2022
- Painted 2D backgrounds for student short film ‘COW’.
- Followed style and colour guides created by the Art Director.
Studio Milky
Character Layout Artist
Sept 2021 - Nov 2021
- Assembled scenes for student short film ‘COW’ by placing characters into layout drawings.
- Drew characters consistently and on model.
- Created expressive poses based on effective character acting.
Fat Long Cat
Lead 3D Environment Artist, Co-producer
Jan 2021 - May 2021
- Co-ordinated with team of 6 to produce a playable 3D game.
- Responsible for creating production schedule.
- Created 3D environment assets in Blender for Unity.
- Directed other artists to model environment assets.
Languages
- English (native)
- Mandarin (proficient)
Awards and Achievements
Featured Artist: TPL Young Voices Magazine
2021
- Submission received glowing feedback and was published in October 2021.
Skills
- Strong world-building and story development skills.
- Creative design/story sense.
- Adaptable and a quick learner.
- Multifaceted creator with numerous self-taught skills.
- Excellent written and verbal communication skills.
- Adept at working in a team environment.
- Detail oriented and creative problem solver.