About

Hello! My name is Laura Zeng, and I'm a Chinese-Canadian artist based in Toronto. I recently completed my Bachelor of Design in Illustration at OCAD University, and I'm interested in concept art, character design, and background painting for animation or games.

In my spare time, you can find me playing video games/DnD, climbing in the gym, or trying new restaurants.

Contact: laura.zeng2001@gmail.com

Resume

Laura Zeng

laura.zeng2001@gmail.com
Phone Number upon request.

Concept Artist

Concept Art, Background Paint, Visual development.

Education

OCAD University
BDes (Illustration)
2019-2023

  • Completed a four-year course of study in Illustration with Distinction.

Software

Adobe Suite:

  • Proficient with: Photoshop, Illustrator.
  • Some experience with: After Effects, InDesign, Premiere.

3D Programs:

  • Some experience with Blender, Maya.

Additional:

  • Clip Studio Paint

Experience

All The Games
Interior Illustrator
June 2023 - Present

  • Created interior spot, key, and character illustrations for upcoming original TTRPG system All The Witches utilizing Photoshop and Clip Studio Paint.

EA Motive
Concept Art Co-Op
May 2022 - Aug 2022

  • Worked under the Art Director to create character, environment, and story concept art for the upcoming Iron Man game.
  • Learned to incorporate industry standard tools and techniques such as photobashing as well as 3D posing and rendering in Blender.

Studio Milky
Background Painter
Nov 2021 - Jan 2022

  • Painted 2D backgrounds for student short film ‘COW’.
  • Followed style and colour guides created by the Art Director.

Studio Milky
Character Layout Artist
Sept 2021 - Nov 2021

  • Assembled scenes for student short film ‘COW’ by placing characters into layout drawings.
  • Drew characters consistently and on model.
  • Created expressive poses based on effective character acting.

Fat Long Cat
Lead 3D Environment Artist, Co-producer
Jan 2021 - May 2021

  • Co-ordinated with team of 6 to produce a playable 3D game.
  • Responsible for creating production schedule.
  • Created 3D environment assets in Blender for Unity.
  • Directed other artists to model environment assets.

Languages

  • English (native)
  • Mandarin (proficient)

Awards and Achievements

Featured Artist: TPL Young Voices Magazine
2021

  • Submission received glowing feedback and was published in October 2021.

Award of Character: CyberARTS
2019

  • Awarded for extraordinary initiative, leadership, and creativity during my time in the program.

Skills

  • Strong world-building and story development skills.
  • Creative design/story sense.
  • Adaptable and a quick learner.
  • Multifaceted creator with numerous self-taught skills.
  • Excellent written and verbal communication skills.
  • Adept at working in a team environment.
  • Detail oriented and creative problem solver.
Using Format